![]() If your HP is higher than the enemy's, it has no effect. It damages an enemy, cutting the enemy's HP down to equal your HP. It will even hit a Pokemon that's used Dig, Fly, or the like. It never misses if used by a Poison-type Pokemon. It makes an enemy Confused, but it also sharply raises the enemy's Attack. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. Every time you use this move, your HP decreases. You'll create a Substitute if you have more than half your max HP. But keep in mind that nothing will happen if you use this while you're wide awake. If you're sleeping, a move you know will be used automatically on an enemy near you. Pokemon that can't deal with the weather will keep taking damage. It changes the floor's weather to a Sandstorm. It causes more damage if your teammate in the same room just used the same move. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage. It blows an enemy away in a straight line. The more you've opened up to your team, the more powerful this move will be. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves. The power of Fire-type moves goes down, and the power of Water-type moves goes up. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. You'll Protect yourself from enemies' moves. You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves. It fires off a cold beam, damaging a Pokemon, even one far away. The move's type changes on each adventure. During the Hail, all Pokemon except Ice types keep taking damage. The less you have opened up to your team, the more powerful this move will be. It also prevents your Attack from being lowered when you use this move while you have a Burn. The damage it causes goes up if you have a bad status. The stat returns to normal when you go to the next floor or step on a Wonder Tile. ![]() It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. The lower your HP is, the greater the damage it causes. It can also damage Pokemon that are underground while using Dig. It damages all Pokemon in the same room except for you. But you're not protected from the effects of your moves that lower your own stats. You and your allies that are in the same room are cloaked in Mist, which prevents all your stats from being lowered. It damages an enemy-but you'll receive recoil damage, too. It also lowers the target's Travel Speed. It could also lower the enemy's accuracy. You'll get the Enduring status and hang on with 1 HP even if you take big damage. ![]() It changes the entire floor's status to Mud Sport, reducing the power of all Electric-type moves. It also makes Ghost-type enemies Exposed, which allows Normal- and Fighting-type moves to hit them. It resets any boosts to evasiveness for all enemies in the same room.
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