1/31/2024 0 Comments Gears tactics best buy"While there's some pretty clean XCOM comparisons to be drawn, the way Gears Tactics handles downtime is a little lacklustre by comparison," West wrote in his review. Outside of the missions and cut-scenes, he said, there is precious little "to hold your attention once the bullets stop flying." The gameplay is enlivened by a more fluid turn-based system that rewards execution kills with extra action points Otherwise, you might find yourself unmoved."įor GamesRadar's Josh West, Gears Tactics does an admirable job of capturing the essence of the IP in many respects, but it does suffer in comparison to XCOM in terms of its breadth. If your idea of a ripping yarn involves a) doomed squaddies contemplating Polaroids of loved ones, b) heroes punching a monitor and then staring into their cracked reflections, or c) big men's eyes glistening with the tears they won't allow themselves to cry, then this game will knock you sideways. "Gears Tactics' storytelling is as broad as the shoulders on its heroes, and finds the series apeing Private Ryan once more. While Gears 5 was commended for its more sophisticated handling of characters and plot, any "newfound subtlety" is not evident in Gears Tactics. While USGamer framed it as "fun" at worst, VG247's Jeremy Peel struck a slightly more dismissive tone. However, as always with the story in Gears of War, your mileage may vary. ![]() "Gears of War was never a series designed to have you sat in menu screens" GamesRadar ![]() For everyone else, it's mostly just fun seeing your cosmetic choices in slick cutscenes." If you enjoy Gears lore, you'll be right as rain. Gears Tactics' main contribution to the lore is in providing a bit more color to the Outsiders, a group that appeared in Gears of War 4 and Gears 5, firmly planting it within the modern era of Gears storytelling under The Coalition. "It's big damn heroes all the way down the line, with impossibly ripped men and women growling out sad backstories and catchy one-liners. "The plot isn't the deepest, but it never is with Gears, so that's not a problem," he wrote. USGamer's Mike Williams noted that XCOM has "largely avoided" authored narrative, but it's an essential aspect of any Gears of War experience, and it is present and correct here. The story plays a more central role in Gears Tactics than in most strategy games, tying it into the larger narrative and lore established in the six-game main series. "The series is mostly known for its macho, impossibly barrel-chested soldiers, but it has had some great art direction here and there - grand classical architecture ravaged by years of war." Comparisons with XCOM abound, but Gears Tactics manages to carve its own identity "It's easily the best-looking tactics game I've played, thanks to those cutscenes and fastidiously detailed environments," Fenlon said in his review, which gave an 83% rating. One aspect of that mix is production values, which PC Gamer's Wes Fenlon singled out as one of Gears Tactics' greatest strengths. While every single review mentions the debt owed to XCOM, the single biggest concern among critics is how The Coalition and Splash Damage have translated the viscera and chainsaws of Gears of War into a more patient and measured strategic framework. Surprisingly, that was also reflected in the response from the press, which has leaned ever so slightly in favour of Gears Tactics if Metacritic averages are a reasonable barometer - at the time of writing, XCOM: Chimera Squad had an average of 79 after 44 reviews, while Gears has 81 based on 67 articles. "It's easily the best-looking tactics game I've played" PC Gamer In a closely contested two-horse race, it was ahead by a nose. ![]() But it also happens to be the week that Gears of War makes the first significant departure from the third-person action format that helped sell the Xbox 360 and supported the IP through six AAA titles.īoth are significant releases in their own right, but a Gears strategy game is bigger news for both its brand and turn-based tactics as a whole. ![]() Announced just two weeks ago and launching with a 50% discount on its already reasonable $20 price, Firaxis' XCOM: Chimera Squad would have been an obvious subject for scrutiny on any other week. Two significant RPGs landing in the same month is not unheard of, while a pair of AAA first-person shooters launching in the space of a week would scarcely raise an eyebrow, but the tactical, turn-based strategy game is a rarer beast - a sparsely populated market, with precious few entries that could reasonably be described as blockbusters.Īnd yet here we are, with a new game from the sub-genre's leading IP and a spinoff from one of the biggest gaming brands of the last two decades launching within four days of each other. The subject of this particular edition of Critical Consensus was the subject of some debate.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |